tag:blogger.com,1999:blog-46595802676907521692024-03-13T12:13:20.077-04:00Recording for BeginnersRecording tips and techniques for your low budget home studio.Top Trending Findshttp://www.blogger.com/profile/10735722994223144922noreply@blogger.comBlogger10125tag:blogger.com,1999:blog-4659580267690752169.post-88650353405116946702013-04-23T09:46:00.002-04:002013-04-23T09:46:43.391-04:00Reverse Reverb Effect<!--[if gte mso 9]><xml>
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<br />
<div class="MsoNormal">
<span lang="EN-CA" style="mso-ansi-language: EN-CA;">Here’s a
quick trick on how to produce reverse reverb on a track.</span></div>
<div class="MsoNormal">
<br /></div>
<br />
<ol>
<li><span lang="EN-CA" style="mso-ansi-language: EN-CA; mso-bidi-font-family: Calibri; mso-bidi-theme-font: minor-latin;"><span style="mso-list: Ignore;"><span style="font: 7.0pt "Times New Roman";"></span></span></span><span lang="EN-CA" style="mso-ansi-language: EN-CA;">Take a recorded track, whether it be
guitar/piano/vocals/drums, now duplicate that track so it is identical to
the first one. </span></li>
<li><span lang="EN-CA" style="mso-ansi-language: EN-CA;">On the newly created track, add a
reverb plugin and make the settings 100% wet with as much reverb as possible
(as long as it sounds decent). </span></li>
<li><span lang="EN-CA" style="mso-ansi-language: EN-CA; mso-bidi-font-family: Calibri; mso-bidi-theme-font: minor-latin;"><span style="mso-list: Ignore;"><span style="font: 7.0pt "Times New Roman";"></span></span></span><span lang="EN-CA" style="mso-ansi-language: EN-CA;">Now you’ll need to reverse the
track. In Cockos Reaper, you can right click on the track and select “Reverse
track to new take”. </span></li>
<li><span lang="EN-CA" style="mso-ansi-language: EN-CA;">Right click on the track and select "Apply Effects to new Track" </span></li>
<li><span lang="EN-CA" style="mso-ansi-language: EN-CA; mso-bidi-font-family: Calibri; mso-bidi-theme-font: minor-latin;"><span style="mso-list: Ignore;"><span style="font: 7.0pt "Times New Roman";"></span></span></span><span lang="EN-CA" style="mso-ansi-language: EN-CA;">Reverse the track again so the peaks
line up with the original track. And keep the same reverb effect active on the
track so the hits between the 1<sup>st</sup> and 2<sup>nd</sup> track blend in
together.</span></li>
<li><span lang="EN-CA" style="mso-ansi-language: EN-CA; mso-bidi-font-family: Calibri; mso-bidi-theme-font: minor-latin;"><span style="mso-list: Ignore;"><span style="font: 7.0pt "Times New Roman";"></span></span></span><span lang="EN-CA" style="mso-ansi-language: EN-CA;">Now you can cut sections of the
track so the reversed reverb builds up when the original track hits. Meaning,
for vocals, cut the 2<sup>nd</sup> track at the point where the first tracks
vocals start. You can do this at several sections in the track as you see fit. </span></li>
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<br />
<div class="MsoListParagraphCxSpLast">
<br /></div>
<div class="MsoNormal">
<span lang="EN-CA" style="mso-ansi-language: EN-CA;">This effect
sounds awesome on big hits, pianos, vocals. Try it out and let me know how it
works for you. </span></div>
<div class="MsoNormal">
<br /></div>
<div class="MsoNormal">
<span lang="EN-CA" style="mso-ansi-language: EN-CA;">Questions/comments,
don’t hesitate to ask.</span></div>
Top Trending Findshttp://www.blogger.com/profile/10735722994223144922noreply@blogger.com0tag:blogger.com,1999:blog-4659580267690752169.post-91213736723076462462013-04-15T14:00:00.001-04:002013-04-15T14:00:19.769-04:00Targeted Results<!--[if gte mso 9]><xml>
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<br />
<div class="MsoNormal">
<span lang="EN-CA" style="mso-ansi-language: EN-CA;">Matched
Content Keywords</span></div>
<div class="MsoNormal">
<br /></div>
<div class="MsoNormal">
<span lang="EN-CA" style="mso-ansi-language: EN-CA;">Like many
of you, one of the things I try to do with my music is to get my name out and
get it noticed.</span></div>
<div class="MsoNormal">
<span lang="EN-CA" style="mso-ansi-language: EN-CA;">The way
this works, for the most part, is through tags (keywords) that users search for
on google/bing, youtube, facebook, etc…</span></div>
<div class="MsoNormal">
<br /></div>
<div class="MsoNormal">
<span lang="EN-CA" style="mso-ansi-language: EN-CA;">One thing I
struggled with for a long time was which tags to add to my videos and website
to get the most amount of hits possible. Thanks to my partner network
Fulscreen.net, I discovered the use of Google Adwords Keyword Tools. THIS THING
IS AMAZING!!!</span></div>
<div class="MsoNormal">
<br /></div>
<div class="MsoNormal">
<span lang="EN-CA" style="mso-ansi-language: EN-CA;"><a href="https://adwords.google.com/o/Targeting/Explorer?__c=4051295076&__u=2626758036&__o=cues&ideaRequestType=KEYWORD_IDEAS">https://adwords.google.com/o/Targeting/Explorer?__c=4051295076&__u=2626758036&__o=cues&ideaRequestType=KEYWORD_IDEAS</a></span></div>
<div class="MsoNormal">
<br /></div>
<div class="MsoNormal">
<span lang="EN-CA" style="mso-ansi-language: EN-CA;">Hopefully
the link works for you, if not just search for Adwords Keyword Tool, and you’ll
find it. </span></div>
<div class="MsoNormal">
<span lang="EN-CA" style="mso-ansi-language: EN-CA;">I typed in
the most common search terms/tags that I thought users would type in while
looking for my kind of content, and hit search. Not only do the results show
you all kinds of variations of the search terms, but they rank them by global
monthly searches, and local monthly searches. </span></div>
<div class="MsoNormal">
<br /></div>
<div class="MsoNormal">
<span lang="EN-CA" style="mso-ansi-language: EN-CA;">I sorted
the results by global rank, and now I have myself a huge list of very popular
search terms to tag my online content with. Thus allowing my content to be
found higher up in the results and allowing it to show up more often because of
the different variations of the search terms I’ve found. </span></div>
<div class="MsoNormal">
<br /></div>
<div class="MsoNormal">
<span lang="EN-CA" style="mso-ansi-language: EN-CA;">Give it a
shot and benchmark your content to see if you see a significant spike in
results. </span></div>
<div class="MsoNormal">
<br /></div>
<div class="MsoNormal">
<span lang="EN-CA" style="mso-ansi-language: EN-CA;">Best of
luck!!</span></div>
<div class="MsoNormal">
<span lang="EN-CA" style="mso-ansi-language: EN-CA;"><br /></span></div>
Top Trending Findshttp://www.blogger.com/profile/10735722994223144922noreply@blogger.com0tag:blogger.com,1999:blog-4659580267690752169.post-34817729414617009752013-03-30T00:48:00.002-04:002013-04-16T12:57:49.277-04:00Djent/Metal EQ'ingNow that I have a little more experience with mixing I figured I could share some of what I've learned.<br />
When mixing your songs you'll find it useful to know where each instruments sits in the mix. I won't lie and pretend I know everything about frequency ranges, so you don't need to need to know it either.<br />
Here's where your instruments sit in a typical djent/metal song:<br />
<br />
<u><b>Frequency Ranges</b></u><br />
<br />
Guitar<br />
80HZ to 5000HZ (5KHZ)<u><b><br /></b></u>Bass<u><b> </b></u><br />
40HZ to 5000HZ 5(KHZ)<u><b><br /></b></u>Drums<u><b> </b></u><br />
40HZ to 20,000HZ (20KHZ)<br />
<br />
Now the next major part is knowing where each instrument clashes, this will allow you to cut your EQ in certain spots on each track giving each instrument their own "space".<br />
<br />
<b>Clashes</b><br />
<br />
GTR & BASS<br />
80hz OR LESS<br />
<br />
GTR & DRUMM<br />
400HZ AND 2000HZ TO 5000HZ<br />
<br />
DRUMS & BASS<br />
LOW 60HZ MID 400HZ HIGH 2000 TO 8000HZ<br />
<br />
Just so it's clear, you're guitar and bass will clash anywhere from 80HZ or less, your guitar and drums will clash around 400HZ and 2 to 5KHZ, and your drums and bass will clash around 60HZ, 400HZ, and between 2 to 8KHZ.<br />
<br />
The biggest and best part of this is knowing all of these things combined, where to cut your EQ's so that you'll hear each instrument properly in the mix. Thus avoiding muddy mixes and giving your tracks clarity and overall better sound. Here are the cuts you should make:<br />
<br />
<u><b>Cuts</b></u><br />
<br />
GTR 100HZ AND BELOW<br />
<br />
GTR DROP 2-3BD AT 2000 TO 5000HZ<br />
<br />
DRUMS DROP 2-3DB AT 400HZ<br />
<br />
DRUMS DROP 6DB AT 60 TO 80HZ<br />
<br />
Same principle as before, this means you should create a high pass filter on your first EQ band in your guitar track and cut anything below 100HZ. As well as drop 2-3 decibels at approximately 2 to 5KHZ. As for drums, drop 2 to 3 decibels at approximately 400HZ, and drop roughly 6 decibels at approximately 60 to 80HZ.<br />
<br />
Drops in DB's should be made with a fairly thin bandwidth so as to not lower too much of the rest of the EQ.<br />
<br />
Here's a picture of the EQ settings I currently use. Notice the small cuts in DB's.<br />
<br />
<div class="separator" style="clear: both; text-align: center;">
<a href="http://1.bp.blogspot.com/-efIHGMebpyw/UVZt2NN-DgI/AAAAAAAAAsI/Towj8Gxc3hw/s1600/EQ.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" height="202" src="http://1.bp.blogspot.com/-efIHGMebpyw/UVZt2NN-DgI/AAAAAAAAAsI/Towj8Gxc3hw/s320/EQ.jpg" width="320" /></a></div>
<br />
<br />
<br />
<br />
<br />
Of course these are all guidelines, not written in stone. You can also try creating a peak similar to my 4th band, and sweep it across to find a sweet spot where it makes your track sound better. In my mix I found that making a little bump around 5000HZ gives my guitar tracks a little extra shine that they otherwise wouldn't have.<br />
<br />
Have fun playing with these things, and most of all be patient. Try new things until you get it to a point that you enjoy.<br />
<br />
Happy EQ'ing!Top Trending Findshttp://www.blogger.com/profile/10735722994223144922noreply@blogger.com0tag:blogger.com,1999:blog-4659580267690752169.post-68131611732148533682013-03-19T06:50:00.002-04:002013-03-19T06:50:16.032-04:00Reaper FX TipAfter 2+ years of using Reaper as my main DAW, I discovered something while recording my track <a href="https://www.youtube.com/watch?v=xgs3JVB-gEo" target="_blank">Jihad Ballad</a>. <br />The guitar tracks both have the built in Reaper EQ. I was sitting here playing with the automation for each track when I noticed that I could automate the EQ itself. I started playing around with the different bands and found a cool effect to use in the track by automating the 4th band (high frequency).<br />
Here's how it's done.<br />
Have your track contain the built in Reaper EQ. Make the 4 band or highest frequency band a Low Pass:<br />
<div class="separator" style="clear: both; text-align: center;">
<a href="http://1.bp.blogspot.com/-FLKkXWcZzLc/UUhA83Vgs7I/AAAAAAAAApU/QsJvN5mGGUU/s1600/Low+pass.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" height="197" src="http://1.bp.blogspot.com/-FLKkXWcZzLc/UUhA83Vgs7I/AAAAAAAAApU/QsJvN5mGGUU/s320/Low+pass.jpg" width="320" /></a></div>
On the main recording view you'll want to right click on the automation button and select the following:<br />
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<a href="http://3.bp.blogspot.com/-TyahXTL7fWE/UUhBkf62MvI/AAAAAAAAApc/scKB9sBMDwk/s1600/Auto.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" height="234" src="http://3.bp.blogspot.com/-TyahXTL7fWE/UUhBkf62MvI/AAAAAAAAApc/scKB9sBMDwk/s320/Auto.jpg" width="320" /></a></div>
Make sure you select Freq and not Gain.<br />
Once this is done you'll have a blue bar show up under your track. Create points on the bar by holding Shift and left click where you want this effect start and again to end. <br />Now decrease the first point you made so that it's much lower than the second:<br />
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<a href="http://1.bp.blogspot.com/-XzZVMjuzHgg/UUhCcjI-b8I/AAAAAAAAApk/1ttfAkeodLU/s1600/Effect.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" src="http://1.bp.blogspot.com/-XzZVMjuzHgg/UUhCcjI-b8I/AAAAAAAAApk/1ttfAkeodLU/s1600/Effect.jpg" /></a></div>
Now play it back and tell me that's not awesome.<br />
You can hear how I used it on Jihad Ballad <a href="http://youtu.be/xgs3JVB-gEo?t=2m47s" target="_blank">HERE</a><br />
Thanks,<br />
JFoBTQ<br />
<br />Top Trending Findshttp://www.blogger.com/profile/10735722994223144922noreply@blogger.com1tag:blogger.com,1999:blog-4659580267690752169.post-54693502558680677872012-07-05T12:48:00.001-04:002012-07-05T12:48:35.055-04:00Writing Approach<div class="MsoNormal" style="margin: 0cm 0cm 10pt;">
<span lang="EN-CA" style="mso-ansi-language: EN-CA;"><span style="font-family: Calibri;">The process of writing music can vary depending on your approach. For me, my initial song writing process starts with a guitar riff.</span></span></div>
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<span lang="EN-CA" style="mso-ansi-language: EN-CA;"><span style="font-family: Calibri;">Some of my music started from riffs created in all sorts of places. Whether I was playing my axe on my bed, at my computer, out camping for a weekend, etc…if I come up with a catchy melody, or a heavy chord progression, I remember it and get to recording as soon as possible. </span></span></div>
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<span lang="EN-CA" style="mso-ansi-language: EN-CA;"><span style="font-family: Calibri;">Also, often enough, I start recording a songs intro, and let it flow from there. Any one song can take anywhere from 1 week to a couple months to complete. Especially when writers block kicks in (damn you writers block).</span></span></div>
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<span lang="EN-CA" style="mso-ansi-language: EN-CA;"><span style="font-family: Calibri;">Once I have my catchy riff, or a nice sounding intro, the flow and layers start from there. A lot of my music has many layers to it, meaning a base of 2-3 notes then a layer of heavier guitar tracks, a layer of strings or ambient sounds, drums, bass, all sorts of plug-ins (VST’s). It’s like baking a cake only with sound and emotion. </span></span></div>
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<span lang="EN-CA" style="mso-ansi-language: EN-CA;"><span style="font-family: Calibri;">I’ll very often start a project/track, then scrap it all together. I usually keep a piece of it in my mind, then use it when the time comes on another track. If you listen to my songs, you’ll see that they are often a collection of riffs that I try to flow into one another. Sometimes this works well, sometimes it doesn’t. </span></span></div>
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<span lang="EN-CA" style="mso-ansi-language: EN-CA;"><span style="font-family: Calibri;">When you create your songs, you’re approach can be very different, but as long as you like it, that’s all that matters. I put pressure on myself to make something better every time I release a song, but the truth is that I’m happy with the feedback I get from the youtube community, and I shouldn’t stress myself out worrying if something is good enough to release. </span></span></div>
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<span lang="EN-CA" style="mso-ansi-language: EN-CA;"><span style="font-family: Calibri;">Enjoy yourself, and try new things. Keep playing with tones and sounds in your DAW until you find parts you like. There’s an unlimited amount of resources on the Internet for recording music to tap into, so use it. Tutorials, lessons, tabs, and all kinds of inspiration. Listen to your youtube peers and see what they are doing, listen to their approach to recording and song structure, gain inspiration from everywhere and put it to work. </span></span></div>Top Trending Findshttp://www.blogger.com/profile/10735722994223144922noreply@blogger.com2tag:blogger.com,1999:blog-4659580267690752169.post-47997567387241349472011-12-28T23:45:00.002-05:002011-12-28T23:45:58.757-05:00Hardware and ConfigurationSo in my first post I said I wouldn't go into how to connect and configure your hardware device in order to allow you to start recording your guitar/bass on your computer...well I've changed my mind so here goes nothing. <br /><br />First of all, I purchased a Line 6 product called Toneport UX1. It's a very simple interface, which allows you to connect a guitar/bass and a microphone.<br />
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<a href="http://2.bp.blogspot.com/-AHgDVAHHGzc/Tvvt9cWIy3I/AAAAAAAAADY/9WOb91c-xAE/s1600/368973.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" src="http://2.bp.blogspot.com/-AHgDVAHHGzc/Tvvt9cWIy3I/AAAAAAAAADY/9WOb91c-xAE/s1600/368973.jpg" /></a></div>
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The set up is simple.<br /><br />Guitar to Toneport<br />Toneport to PC (via USB)<br />
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It really is as easy as that. But don't get frustrated when we get into the next part. <br /><br />Configuring your DAW (digital audio workstation) to allow your device to work within the software. <br /><br />I seem to recall having a hard time getting things to work properly right out of the box so here's how it should work best for you. <br /><br />Install your devices drivers on your computer and restart your machine. <br /><br />To see instructions for DAW's other than Reaper please refer to this user manual:<br /><br /><a href="http://l6c.scdn.line6.net/data/l/0a060072153e747a739e447303/application/pdf/GearBox%203.5%20and%20later%20Recording%20Setup%20Guide%20%28Rev%20A%29%20-%20English.pdf" target="_blank">http://l6c.scdn.line6.net/data/l/0a060072153e747a739e447303/application/pdf/GearBox%203.5%20and%20later%20Recording%20Setup%20Guide%20%28Rev%20A%29%20-%20English.pdf</a><br /><br />Once you've restarted your machine, fire up Reaper. In Reaper, click on Options from the menu at the top, and select Preferences. From here you'll see a big navigation tree on the left hand column and a bunch of information on the right. To make sure your device is working properly, you want to go to the Audio section on the left hand side, and select Device. <br /><br />In that menu, you have a drop down for the type of Audio Device you want to select/configure. Click on the drop down menu and select ASIO. From here you'll want to look right underneath that menu and see the ASIO Driver menu. Click on it, and select the option that has your devices name in it. My set up looks like this:<br />
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<a href="http://4.bp.blogspot.com/-rK62bARkkwY/TvvwKq6pROI/AAAAAAAAADk/jkOuk1fejE4/s1600/Toneport.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" height="231" src="http://4.bp.blogspot.com/-rK62bARkkwY/TvvwKq6pROI/AAAAAAAAADk/jkOuk1fejE4/s320/Toneport.jpg" width="320" /></a></div>
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Use the same options as I have in my configuration and you should be running smoothly. For issues with delayed sound, or compatibility issues, please email me or leave a comment and I'll contact you to help. <br /><br />Thanks for reading,<br />
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JFoBTQ<br />
<br />Top Trending Findshttp://www.blogger.com/profile/10735722994223144922noreply@blogger.com2tag:blogger.com,1999:blog-4659580267690752169.post-73301241370076904512011-12-15T23:32:00.003-05:002011-12-15T23:53:08.957-05:00Step 4 - DrumsInstalling drumming software is about as basic as installing any other software on your PC. <br />
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Whether you chose to use Superior Drummer, Addictive Drums, or BFD2, the set up process should be relatively similar. I happen to use Superior Drummer 2.3, so that's what I'll focus on. <br />
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S2.0 Features: <a href="http://www.toontrack.com/products.asp?item=30" target="_blank">http://www.toontrack.com/products.asp?item=30</a><br />
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An easy to follow installation guide can be found here: <a href="http://www.timespace.com/content_handler.php?name=sdfaq" target="_blank">http://www.timespace.com/content_handler.php?name=sdfaq</a><br />
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Once you have Superior Drummer 2.0 installed. You'll want to make sure you've configured it to work within Reaper, or whichever DAW you decided to use. <br />
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First of all, make sure your VST is in the right folder so that your DAW can recognize it. Now load up your DAW and insert a new track. Click on FX, which should show up as a small green icon in the track. When the window pops up, click Add, VSTI, then look for Superior Drummer 2.x. Once you have it loaded, it should look something like this:<br />
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<a href="http://3.bp.blogspot.com/-AwyVI7JUX4E/TurG1ZIOLpI/AAAAAAAAAB8/-wFxuOi4OxQ/s1600/drms.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" height="214" src="http://3.bp.blogspot.com/-AwyVI7JUX4E/TurG1ZIOLpI/AAAAAAAAAB8/-wFxuOi4OxQ/s320/drms.jpg" width="320" /></a></div>
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<a href="http://2.bp.blogspot.com/-MyQCE8OwbTk/TurIYUTnIwI/AAAAAAAAACE/rTBvU6LXMGk/s1600/midi.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><br /></a></div>
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<a href="http://2.bp.blogspot.com/-MyQCE8OwbTk/TurIYUTnIwI/AAAAAAAAACE/rTBvU6LXMGk/s1600/midi.jpg" style="margin-left: 1em; margin-right: 1em;"><br /></a></div>
Pretty sweet looking, I know....<br />
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Try playing around with the different kits available in the version you downloaded. Remember that you can purchase additional kits that have the same sound style your looking for. My recordings on Youtube have several kits from a basic rock kit, Drum Kit From Hell, Metalheads, to Superior 2.0 avatar with a nice set up I downloaded for free online. <br />
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If you've made it this far, you're about to see how painful making a drum track can really be. Don't worry though, because the end result is always worth the headache. <br />
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Select the track with your drum software, now hit insert in the menu at the top of the DAW, and select Midi Item. Each piece of the drum kit is recorded as a midi file, so you'll want to start plugging in your hits in the midi sequencer. Example:<br />
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<a href="http://2.bp.blogspot.com/-MyQCE8OwbTk/TurIYUTnIwI/AAAAAAAAACE/rTBvU6LXMGk/s1600/midi.jpg" style="margin-left: 1em; margin-right: 1em;"><img border="0" height="161" src="http://2.bp.blogspot.com/-MyQCE8OwbTk/TurIYUTnIwI/AAAAAAAAACE/rTBvU6LXMGk/s320/midi.jpg" width="320" /></a><br />
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Usually line C2 is the bass drum, start exploring above and below that line to hear what each line is going to trigger. From that, you should be able to get a sense of where to insert a hit/trigger in order to make it sound like a real drummer is plugging away on a real drum kit. <br />
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Check out some tracks on my channel and listen to the drums and how I've programmed them. It might give you an idea of how to create a basic drum track on one of your riffs. <br />
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<a href="http://www.youtube.com/user/JFoBTQ" target="_blank">http://www.youtube.com/user/JFoBTQ</a><br />
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Please subscribe, comment, and ask any questions if I've missed anything. <br />
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Thanks for reading,<br />
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JFoBTQ<br />
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<br />Top Trending Findshttp://www.blogger.com/profile/10735722994223144922noreply@blogger.com0tag:blogger.com,1999:blog-4659580267690752169.post-84531093876863321062011-12-10T11:08:00.001-05:002011-12-10T11:22:33.347-05:00Step 3 - EQThe goal in equalising your freshly recorded track is to highlight the good, and take out the bad. A little bass, some scooped mids, and some nice highs can give you a great heavy/rock tone.<br />
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You don't want your guitar tracks to mix into the bass tracks, and either of those to take away from the drum track. When mixing EQ at a very basic level, you need to learn about adjusting the level of Hz. Here's what I know...<br /><br /> The scratchy/hiss noises are usually around 5K, 8K, and 10K. Adjusting the levels down here should take away the hissing noise, but it can affect your tone as well. Here's a screen shot to give you a better idea of what I'm referring to. <br /><br /><br />
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<div class="separator" style="clear: both; text-align: center;">
<a href="http://2.bp.blogspot.com/-ZZHbzRUx5Ms/TuOF0H71NjI/AAAAAAAAAB0/BojZUTnFli4/s1600/EQ.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" height="297" src="http://2.bp.blogspot.com/-ZZHbzRUx5Ms/TuOF0H71NjI/AAAAAAAAAB0/BojZUTnFli4/s400/EQ.jpg" width="400" /></a></div>
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In this example I've trimmed off a lot of the low end as to allow bass, and drums to come out in the mix. If you have a guitar track with that boomy heavy sound, you'll kill all your other tracks instantly. Which isn't good.<br /><br />A small dip at 5K allows for some reduced hissing, and trimming off the high end sounds at about 8K and up gives my sound a better tone and cleaner distortion. <br /><br />I want to mention that the screen shot above is a plug-in that's built directly into Reaper. And it's quick and easy to use. <br /><br />As usual, if you have any questions about this section, just email me or leave a comment. <br /><br />Thanks for reading,<br /><br />JFoBTQTop Trending Findshttp://www.blogger.com/profile/10735722994223144922noreply@blogger.com0tag:blogger.com,1999:blog-4659580267690752169.post-45848204033975943322011-12-07T22:45:00.001-05:002011-12-30T06:37:39.151-05:00Step 2 Plug-insSo I know there might be questions about setting up and how to configure your DAW (Digital Audio Workstation), and if that's the case email me with your questions and I'll do my best to answer. <br />
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The next piece is about using effects properly and adjusting the tone. I personally use impulses and simulators. Here's a screen shot of the names of the effects I use, which you can google search and download for free.<br />
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<a href="http://3.bp.blogspot.com/-8qIpP1X1Zhk/TuA0JkcvSJI/AAAAAAAAABA/wCweHc75yW4/s1600/Plug+ins.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" src="http://3.bp.blogspot.com/-8qIpP1X1Zhk/TuA0JkcvSJI/AAAAAAAAABA/wCweHc75yW4/s1600/Plug+ins.jpg" /></a></div>
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If you want to use the same plug-ins as me save them all in a folder after you download them.<br />
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Eg, C://vstplugins<br />
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Load them into Reaper in the same order I have mine. Now since every guitar is different and everyone's sound will be different the only suggestion I can make here is to keep tweaking the sound until you find something you like. I have a preference for very heavy sounding distortion, in case that makes a difference.<br />
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If you go the other way and use plug-ins that are ready right out of the box, Amplitube and/or Guitar Rig are my choices. There's such a huge variety of tones, and effects that you can never get bored playing with either of these apps.<br />
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Below is a screenshot of reaper with all the effects I use and how I dial them in. It's not my exact tone that I use in my recent tracks, but if you try to get something similar out of these, you'll start to understand how these work.<br />
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<a href="http://1.bp.blogspot.com/-F7hl88xFQgA/TuA2eYn0SQI/AAAAAAAAABI/43O1ikZk5Po/s1600/Tone.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" height="180" src="http://1.bp.blogspot.com/-F7hl88xFQgA/TuA2eYn0SQI/AAAAAAAAABI/43O1ikZk5Po/s320/Tone.jpg" width="320" /></a></div>
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I hope you find some use out of all of this, and again if there's questions just email me and ask. My email should be in my profile page. <br />
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Next up, EQ. You'll notice that you'll have too much low end or high end in your sound, so I'll go through how to use built in EQ's or downloadable plug-ins. <br />
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Thanks for reading,<br />
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JFoBTQ<br />
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<br />Top Trending Findshttp://www.blogger.com/profile/10735722994223144922noreply@blogger.com0tag:blogger.com,1999:blog-4659580267690752169.post-90135764031007523412011-12-07T07:12:00.001-05:002011-12-08T23:16:33.925-05:00Step 1 for RecordingNewb<div>
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I've
been playing music for roughly 17 years. Although home production and
recording is relatively new to me, I wanted to create a page with useful tips and tricks on how I get my sound.<br />
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First things first, you're going to need a good Digital Audio Workstation to get started. I personally recommend Cockos Reaper. <a href="http://www.reaper.fm/" target="_blank">http://www.reaper.fm/</a><br />
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Once you've installed Reaper, you're going to want to configure it to allow you to hear your guitar and record properly. You may have to look online for instructions on how to do so, as I can't go through that since there's so many different pieces of hardware you might be using.<br />
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Now that you have your devices and DAW configured, you might want to start looking at various effects for your sound. I personally use several which are the following:
Amplitube
Guitar Rig
Amp Simulators and Impulses (Free)
Some of the effects I also use are built right into Reaper.
Load up a track in Reaper and arm it for recording by clicking the little red button on the left hand side of the track.<br />
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Once you hear your clean guitar playing back through your headphones or speakers, then you're good as gold.
Now you can start loading some effects and playing around with them to change the sound of your guitar completely.
Try recording a segment of you playing and see how it sounds playing back, now change the effects you're using and see the difference.<br />
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If you've made it this far, now you can really start recording multiple tracks and overlaying sounds to create your own unique tone.Top Trending Findshttp://www.blogger.com/profile/10735722994223144922noreply@blogger.com0